F1 — Mac download
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Check your hardware fits the grid
You need a 64-bit Intel Mac, 8GB of RAM, and 36GB of free disk space. The game supports a 2.0GHz Core i5 or better across iMacs since late 2015, MacBook Pros since late 2016, and the Mac Pro since late 2013.
Set up controls before the lights go out
Keyboard works, but a gamepad gives you proper throttle and brake modulation. Map your controls once and expect to adjust sensitivity per circuit.
Manage your first season without surprises
Grid Legends brings a story, F1 24 keeps its laser focus on championship seasons
F1 vs Grid Autosport
Grid Autosport covers multiple disciplines — touring cars, endurance, street races. F1 does one discipline and polishes it to a shine. If you want variety, go Grid. If you want a full F1 season with team management, practice programmes and component wear, F1 is the sharper tool.
F1 vs Dirt 4
Both share Codemasters DNA and the same EGO engine on Mac. Dirt 4 is about loose surfaces, pace notes and rally stages. F1 is about braking points, tyre temperatures and track limits. The career mode in F1 runs deeper: ten seasons, research trees, engine allocation. Dirt 4 offers livery editors and procedural stages. Different adrenaline.
F1 vs Assetto Corsa
Assetto Corsa obsesses over physics and hot-lap precision. It ships with laser-scanned circuits and a mod-friendly structure. F1 gives you the full championship package — rules, penalties, safety car, team radio. For pure driving feel, Assetto wins. For living a season as a driver, F1 owns that space.
A session from garage to chequered flag
You launch the game. The first load is slow — the app warns you about that. Once past the menu, you pick your career team. McLaren, say. Midfield fight feels right for a first season.
- Practice programme loads at Melbourne. You run the track acclimatisation drill first — green gates on the racing line. Three laps, all purple sectors. Confidence builds.
- You switch to the tyre management programme. Softs, five laps. The engineer feeds you target times. You short-shift into turn three and coast through turn eleven. Two-tenths inside the delta.
- Qualifying. You go out on supersofts with low fuel. One clean lap, no track limits warnings. P8 on the grid.
- Race day. Formation lap, clutch bite point, lights out. Into turn one you brake late but safe. By lap twelve your front-left is graining. You radio for an early stop.
- Mid-race, you manage the gap behind while saving fuel in mix two. An AI driver ahead takes a grid penalty for a gearbox change. One more place gained without a fight.
- Final stint. You cross the line P6. The engineer reads the result on the cool-down lap. Points on the board.
Between races, you open the R&D tree. Two upgrades available: front wing aero and engine power. You assign resource points. The factory starts work. Next stop: Shanghai.
Engine and gearbox wear carry over between races. Plan your component changes early in the career mode, or you will take grid penalties later.
- Delivers the full 2017 Formula One World Championship season with a ten-year career mode
- Brings expanded championship options for longer playthroughs
- macOS 10.12.5 or later
- Intel 64-bit processor (2.0GHz Core i5 minimum)
- 8GB RAM
- 36GB disk space
- 2GB AMD R9 M290 or 1.5GB Intel Iris Pro 6200 graphics
Questions the team asks
It is listed for Intel 64-bit Macs only. Performance on Apple Silicon depends on Rosetta 2 translation.
It spans ten years, with expanded research tree options for vehicle development and management of engine and gearbox components across seasons.
The interface supports ten languages: Russian, English, German, Spanish, Italian, Simplified Chinese, Polish, Portuguese, French, and Japanese.
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